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Shadows, Assassin's Creed
Assassin's Creed Shadows had to have 2 different characters because players want both stealth and combat, and you couldn't have both with just one
The creative director of Assassin's Creed Shadows says that the decision to feature two distinct characters is part of the Assassin's Creed fandom's desire for two different types of main character.
Assassin's Creed Shadows Hands-on Preview – Yasuke Changes the Game
We went hands-on with Assassin's Creed Shadows, spending nearly four hours in Japan. And Yasuke feels the most different the series has been in years.
Assassin’s Creed Shadows is excellent, but can it save Ubisoft?
It took me all of five minutes with Assassin’s Creed Shadows to get it: We’re so back, y’all. Also: You get a grappling hook. Assassin’s Creed Shadows is set in Japan near the end of the 16th century,
Assassin's Creed Shadows hands-on: Stealthier and bloodier than ever
After almost seven hours with Assassin's Creed Shadows, it's an impressive and bold step forward for the open world series
The Animus Explores Two Genetic Memory Strains In Assassin's Creed Shadows
One of the more notable aspects of Assassin's Creed Shadows is that there are two protagonists. This isn't like Assassin's Creed Odyssey where the player picks between two characters who are essentially the same except for their gender.
Assassin's Creed Shadows Details Accessibility Features
Ubisoft shares the complete list of Assassin's Creed Shadows accessibility features, which includes dozens of useful options.
Assassin’s Creed Shadows is perfect mix of classic and new
Assassin’s Creed Shadows follows shinobi Naoe Fujibayashi and samurai Yasuke as they work together during the Sengoku period in feudal Japan. Naoe is the more nimble protagonist of the two, and she definitely felt like a throwback to the older Assassin’s Creed games, but with a few new tools.
‘Shadows’ Reinvents ‘Assassin’s Creed,’ But Can It Appease the Haters?
Assassin's Creed Shadows' follows 'Star Wars Outlaws' as the latest Ubisoft game plagued by anti-DEI rhetoric
Assassin's Creed Shadows Creative Director Talks Making the Open-World Setting of Japan
Game Rant speaks with Assassin's Creed Shadows creative director Jonathan Dumont about the creative direction and setting of the open-world title.
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on MSN
Assassin's Creed Shadows director defends Yasuke's inclusion in the game from "noise online": "We know why Yasuke is in the game, we know how he fits"
Players "can make their own minds up about what it is that Ubisoft Quebec set out to do" when they play it, he says ...
Sports Illustrated
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Assassin’s Creed Shadows hands-on: four hours with Yasuke and Naoe in 16th-century Japan
At one point in my four-hour preview of
Assassin’s Creed Shadows, Yasuke
finds himself perched precariously on a pagoda spire. The 250-pound samurai decked out in full warrior gear definitely ...
Game Rant
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Assassin's Creed Shadows Hands-On Preview: Living the Samurai and Shinobi Fantasies
Read Game Rant's hands-on preview to hear how Assassin's Creed Shadows honors the pillars of its franchise, its setting, and ...
Rock Paper Shotgun
2d
I enjoyed my time with Assassin's Creed Shadows, but I remain unconvinced by its split protagonists
Having spent four hours with Assassin's Creed Shadows, we reckon it's familiar Creeding with a wonderful world, and a dual ...
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