9月27日,经过了一段时间的爬升,《黑神话:悟空》Steam平台的收入首次来到10亿美元(约合人民币70.1亿元),目前Steam平台的销量来到了2090万份。就在一周前的9月20日,《黑神话:悟空》Steam平台的销量刚达到2000万份,这意味着发 ...
If you watch one movie this year that features both former CIA director William Colby and Polygon co-founder Justin McElroy, ...
《SPGP Super Polygon Grand Prix》官方宣布,2024年7月底将登陆Steam平台。本作不仅致敬历史上最伟大的赛道,更将驰骋于一些虚构的赛道,让玩家在游戏中 ...
在当今数字时代,游戏行业蓬勃发展,而链游媒体宣发渠道正是游戏走向热门反响的有效方式。本文将为您科普介绍这八个链游媒体宣发渠道的特点和作用,帮助您更好地了解这一领域。 社交媒体已经成为现代人日常生活不可或缺的一部分。通过在社交媒体平台上发布游戏宣传信息 ...
I’ve owned the Xbox Series S, which I affectionately call the Baby Xbox, since launch day. And yet I almost never play any ...
Developed by Argentinian filmmaker Andrés Borghi in collaboration with Saibot Games and published by New Blood Interactive, Tenebris Somnia centers on Julia, a film student who has recently broken up ...
Junk Store, a plugin for the open source Steam Deck homebrew launcher Decky Loader that allows the installation of games from ...
发售一个月后,《黑神话:悟空》平均每天仍能在Steam卖出超12万份 ... 悟空》确实较难获奖。据外媒Polygon揭秘,每年TGA都会召集一个由游戏媒体 ...
Ubisoft has struggled lately with Skull and Bones, Star War Outlaws, and XDefiant, but Assassin’s Creed Mirage's Steam launch ...
The demo for a fun co-op multiplayer turns heads at Steam Next Fest, and the magical gameplay echoes Harry Potter's PlayStation 1 games.
自2005年由圣莫妮卡工作室推出以来,《战神》系列已成为动作冒险游戏界的标志性作品。随着主角奎托斯的成长,他从孤独的战士转变为父亲,特别是在2022年推出的《战神:诸神黄昏》中,奎托斯的儿子阿特柔斯甚至成为了可操控角色。游戏的成功自然让玩家期待续作的到来,近期关于《战神》续作的传闻和泄露信息也层出不穷。
How can blockchain technology achieve wider adoption if it continues to struggle with user complexity and scalability?