Assassin's Creed Shadows game director Charles Benoit talks world-building, balancing combat and stealth-based gameplay, and ...
Read Game Rant's hands-on preview to hear how Assassin's Creed Shadows honors the pillars of its franchise, its setting, and ...
OK Ubisoft, I'm excited for Assassin's Creed Shadows. I honestly did not see that coming. When Shadows was announced three ...
We went hands-on with Assassin's Creed Shadows, spending nearly four hours in Japan. And Yasuke feels the most different the ...
From our time sneaking through Assassin's Creed Shadows' fortresses, taking in the sweeping vistas of the open world of feudal era Japan, and pulling off slick combat finishers, we got to see just how ...
Assassin's Creed Shadows' follows 'Star Wars Outlaws' as the latest Ubisoft game plagued by anti-DEI rhetoric ...
To be a little more specific, Ubisoft's latest open-world stabbing simulator Assassin's Creed Shadows builds on the recent RPG-ish entries like Valhalla by incorporating mechanics and design ...
We got to play the next Assassin's Creed game set in Japan with Ubisoft's new take on exploration -- as well as teases of the Animus system.
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.
The lack of flexibility in when you can change characters reads as an intentional design choice, as if Shadows is denying you the chance to have as much fun in the sandbox as you’d like. The titular ...
I had the opportunity to try out a preview build of Assassin's Creed Shadows earlier in the week, and here are some quick first impressions.
It’s a game that radiates with the need, from its long-requested feudal Japan setting to its lofty ambitions to be “the ultimate Assassin’s Creed” experience, Shadows is positioning itself as just ...