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10 小时
Bethesda蓝图再启航,《星空》承载无限可能
Bethesda工作室的设计总监Emil ...
3 天
on MSN
Bethesda honcho says Starfield is 'the best game we've ever made' in massive bout of amnesia
At time of writing, Starfield's Steam review score is at an unenviable, beige "Mixed" rating, with only 59% of its total ...
BANG Showbiz on MSN
3 天
‘Starfield’s design lead Emil Pagliarulo thinks the title is “the best game [Bethesda ...
After the action-RPG received its first story expansion with the 'Shattered Space' DLC, 'Starfield's design lead Emil ...
vg247
3 天
Starfield is "in a lot of ways, the best game we've ever made", even if it "might not be ...
Starfield is "in a lot of ways, the best game we've ever made", even if it "might not be everyone's cup of tea", according to ...
来自MSN
2 天
Starfield's Lead Writer Says It's Bethesda's "Best Ever Game"
Starfield's lead writer Emil Pagliarulo believes Starfield is the best game Bethesda has ever made, in many ways.
TechRaptor
3 天
Emil Pagliarulo Says Starfield Is "the Best Game We've Ever Made"
Starfield designer and writer Emil Pagliarulo has called the game "the best game we've ever made", and he's excited about its ...
2 天
Bethesda最雄心勃勃的项目之一 《星空》究竟有多成功
近日,一位资深的B社(Bethesda)开发者Emil Pagliarulo在接受采访时承认,《星空》并不是每个人都喜欢的。但他依然认为这是 Bethesda 迄今为止最雄心勃勃的项目,也是它做过的最好的工作。
7 小时
“Bethesda重启蓝图,新作《星空》开启无限探索之旅!
【ITBEAR】Bethesda工作室设计总监Emil Pagliarulo近日分享了在制作太空角色扮演游戏《星空》过程中积累的宝贵经验。他坦言,这款游戏的诞生不仅满足了玩家对科幻题材的渴望,更在Mod社区的支持下,逐渐演变成了一个内容丰富的科幻平台 ...
Gameranx
2 天
Bethesda Credits Received Fallout 3 Ending For How They Approach DLC
Bethesda is considering its DLC seriously, and it is all due to the terribly received Fallout 3 ending. Here's what a dev had ...
2 天
《星空》:Bethesda的雄心巨作,究竟赢得了多少星辰?
在采访中,Paglirulo提到,《星空》在多个层面上都是Bethesda面临的最大挑战,其开发难度与《上古卷轴》和《辐射》系列不相上下。他坚信,这款游戏将会是公司发展历程中的里程碑。
4 天
on MSN
Bethesda says it took cues from the best game in its history for Shattered Space, but it's ...
Shattered Space focuses on the ooky-spooky House Va'Ruun and its capital city of Dazra. Pagliarulo says that designing both ...
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