Bethesda工作室的设计总监Emil ...
At time of writing, Starfield's Steam review score is at an unenviable, beige "Mixed" rating, with only 59% of its total ...
After the action-RPG received its first story expansion with the 'Shattered Space' DLC, 'Starfield's design lead Emil ...
Starfield is "in a lot of ways, the best game we've ever made", even if it "might not be everyone's cup of tea", according to ...
Starfield's lead writer Emil Pagliarulo believes Starfield is the best game Bethesda has ever made, in many ways.
Starfield designer and writer Emil Pagliarulo has called the game "the best game we've ever made", and he's excited about its ...
近日,一位资深的B社(Bethesda)开发者Emil Pagliarulo在接受采访时承认,《星空》并不是每个人都喜欢的。但他依然认为这是 Bethesda 迄今为止最雄心勃勃的项目,也是它做过的最好的工作。
【ITBEAR】Bethesda工作室设计总监Emil Pagliarulo近日分享了在制作太空角色扮演游戏《星空》过程中积累的宝贵经验。他坦言,这款游戏的诞生不仅满足了玩家对科幻题材的渴望,更在Mod社区的支持下,逐渐演变成了一个内容丰富的科幻平台 ...
Bethesda is considering its DLC seriously, and it is all due to the terribly received Fallout 3 ending. Here's what a dev had ...
在采访中,Paglirulo提到,《星空》在多个层面上都是Bethesda面临的最大挑战,其开发难度与《上古卷轴》和《辐射》系列不相上下。他坚信,这款游戏将会是公司发展历程中的里程碑。
Shattered Space focuses on the ooky-spooky House Va'Ruun and its capital city of Dazra. Pagliarulo says that designing both ...